Cloud-gaming service OnLive re-emerges leaner and meaner

Cloud gaming service OnLive has relaunched with the aim of offering a better and more focussed service to gamers.

The idea behind cloud gaming is that you can play games in multiple locations without needing to re-install them and that you can access them using devices that have much lower technical specifications than the server or machine they're installed on.

OnLive came to the UK in 2011 promising gamers the ability to stream their games to any device capable of playing internet video. However, the company failed to take the world by storm and was forced to sell off its assets and start as a new venture, also called OnLive.

It didn't exactly disappear, but it did go incredibly quiet. Now it's going for a second bite of the cherry thanks to some refocussing and the creation of new services in addition to its previous offerings.

OnLive now offers CloudLift, a subscription service costing £9.99 per month, which links games bought via Steam and other platforms to OnLive's cloud. Those games can then be played elsewhere, picking up at the most recent save point. Compatible games at launch include Batman: Arkham Origins and

Saints Row IV.

There's also OnLive Go which deals with MMOs and virtual worlds and intends to offer immediate access to players rather than needing to wait for an extensive download. "After examining what gamers really want and need, we realised that we could do a better job for them by not trying to be their everything, and to do for them that for which we are uniquely suited," says the official statement on the OnLive blog.

This article was originally published by WIRED UK