Warren Spector is Back Making Games Again

The veteran game designer best known for his work on classics like Deus Ex has joined OtherSide Entertainment to work on System Shock 3.
A shot from Spectors 1994 game System Shock.
Steam

Warren Spector, the veteran game designer best known for his work on influential titles like Deus Ex and Thief: The Dark Project, has stepped back into the developer world, joining OtherSide Entertainment. The studio, founded by Paul Neurath—who worked with Spector on the Ultima Underworld role-playing series—is currently involved in resuscitating two of Spector's best-known properties*.* As studio director, Spector working with the company to make System Shock 3 and Underworld Ascendant, each a long-awaited third title in their respective series.

For Spector, this is a return to professional game development after a stint in academia; after finishing work on two Epic Mickey games in 2013, Spector joined the University of Texas at Austin to build the Denius-Sams Gaming Academy, a post-graduate program for videogame development. While this is his first official post at OtherSide, Spector has been a creative advisor for the young company since its foundation. "I've loved working with students as Director of the Denius-Sams Gaming Academy in the University of Texas' Moody College of Communication," Spector told gamesindustry.biz. "But when the opportunity to have a bigger role in bringing Underworld Ascendant to life, as well as playing in the System Shock universe once again, helping to bring these games to a 21st century audience, I just couldn't say no."