Your average blockbuster blow-stuff-up movie requires a visual effects team to show whole cities being leveled. But for Maze Runner: The Scorch Trials, the folks at Weta Digital had to digitally destroy cities and then create their scenes. To design the post-apocalyptic world of Scorch Trials, out today, Weta actually rendered average-looking buildings and then ran destruction simulations on them. Presto: dystopia! Watch the Design FX video above to learn more about how Weta did it.
How FX Masters Destroyed Cities for the New Maze Runner
The visual effects house Weta digitally destroyed lots of buildings to get just the right dystopian look.