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Review: Lytro Light Field Camera

Lytro's light-field camera allows you to focus your photos after you've taken them.
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Rating:

7/10

After two weeks with the Lytro camera, I still can't decide if it's a highly refined proof-of-concept or an uneven look at the future of photography. It's simultaneously addictive and frustrating. It's also, as advertised, a truly unique photographic experience.

If you missed the hype surrounding the announcement of Lytro's light-field camera last year, the short explanation is that it allows you to focus your photos after you've taken them.

That's the addictive part. No Lytro photo is ever finished. You can continually readjust an image to focus on the foreground, middle, or background merely by clicking around the image. This also means it's nearly impossible to take an out-of-focus picture. Just aim and shoot, then focus later.

>It's nearly impossible to take an out-of-focus picture. Just aim and shoot, then focus later.

Lytro calls these "living pictures," and all the data that powers this re-focusing trick travels with each square-cropped image. Post a Lytro photo (using the company's custom Flash widget) on your blog, on Facebook or on Twitter, and your friends and followers can refocus the picture in their browsers without downloading any special software. It's like a choose-your-own-ending Instagram.

At the core of the Lytro camera are the light-field sensor (hardware) and light-field engine (the software). The sensor, which looks like a flat, square fly's eye, enables the camera to capture all the light traveling in every direction in a scene, rather than just the rays aimed directly at the lens. Think of all the light you see through a typical viewfinder as a rectangular cube. A conventional photo focuses on one plane of that cube. A light-field image captures the whole thing. Instead of megapixels, Lytro measures the sensor's power in terms of how many millions of rays of light it captures – in this case, 11 million, or 11 megarays.

As I said, playing around with these images is addictive. But the camera suffers from design and usability issues. It's a first-generation piece of hardware that has to solve problems no one has ever faced before. So, as would be expected, there are some kinks. The touch-sensitive zoom is too sensitive, and the 1.5-inch touchscreen feels too small and unresponsive. Also, while the always- in-focus nature of the camera does simplify one aspect of photography, taking a compelling light-field image requires more time and compositional forethought than normal point-and-shoot snapping. There's a learning curve here that Lytro's hardware design doesn't really help.

The camera is about the size of a stick of butter. It's striking just how simple it looks. The front two-thirds consists of seamless anodized aluminum, while the rear third is covered in grooved rubber that houses a recessed shutter button, an on/off button, and a touch-sensitive strip for controlling the 8x optical zoom. There's no flash, but the constant f/2 lens doesn't need a lot of light. And the shallow depth of field that comes with a low f-stop isn't really an issue here, since focus can be tweaked after the fact. It's a much more powerful camera than the external controls would suggest.

The camera has two shooting modes: "standard" and "creative." In standard mode, the only controls are exposure and zoom. To set exposure, you tap on the touchscreen as you would when shooting with a smartphone. The zoom control, which is located right next to the shutter button, is more problematic. It was rare that I took a shot without accidentally nudging the zoom one way or the other. Composing a compelling light-field image takes extra care, so inadvertently zooming in just before hitting the shutter is a major headache.

>The desire to create more interesting viewer experiences demands that you search for new ways to stage photos.

The tiny screen is another hurdle. Tweaking settings and staging shots on the 1.5 inches of glass is tricky at best, especially outdoors. There's a "view" mode that lets you play with the finished light-field images in camera, but the screen is too small for this to be useful. In most cases, it's not until you've downloaded your photos onto your computer that you can tell whether or not you've captured something worth keeping.

The depth of field in which a viewer can refocus an image is called the refocus range. In standard mode, this stretches from about six inches off into infinity. Unless you make sure to have something in the extreme foreground of your shots, however, the resulting living picture falls kind of flat. Switching the focus from something in the midrange to something in the background doesn't create a drastically different photo.

So while the hardware design lends itself to firing off quick shots, effective living images require that you put something compelling in the foreground. What might otherwise be simple vacation shots become mini-productions as the shooter tries to reposition things or adjust the zoom so that there will be a flower or bike seat in the foreground. If the rule of photographic composition is to stick to a three-by-three grid, Lytro takes that into a third dimension.

Creative mode lets you dictate a shallower refocus range. Tap an area in your scene, and viewers will be able to refocus the resulting image only within a narrow range in front of and behind that object. This allows for macro-style shooting of objects so close they're touching the lens, and also for more artistic compositions that force certain areas of the image to stay blurry.

In either mode, the desire to create more interesting viewer experiences demands that you search for new ways to stage photos. Rain on windows is an easy way to get foreground (drops on the glass) and background (whatever's on the other side of the window). In the same way that Instagram has me viewing the world in terms of what might look good in that little square, the Lytro camera has me looking for opportunities to hide objects in the background or to make things leap out of the foreground – anything to get people to click around in the photos.

When it comes time to share your image, that's where the fun really happens. It's hard to say what these living images will become until you publish them, when they cease to be just memories and blossom into "viewer experiences."

Lytro's simple software makes this easy. Plug in your camera and Lytro's desktop app (Mac only for now) automatically launches, downloads your photos and begins generating the light field for each one. Depending on how many images you've shot, this can take from a few seconds to several minutes. The software lets you prioritize certain images to download and process first if you can't wait to see them.

The desktop app lets you arrange photos by dates, group them into events, and to share them with a few clicks, publishing either to your own free Lytro.com account or directly to Facebook or Twitter. When published, the images appear with a "play" button and pop-over instructions that encourage people to interact with them. Lytro also provides embed codes for WordPress and Tumblr. In all cases, the light-field engine travels with the image data, meaning aside from the standard Flash player, viewers don't need to have any additional software installed.

>The Lytro is too big to carry in a pocket but not something I'd want to hang around my neck, which means carrying it in a backpack or shoulder bag. For me, that's where cameras go to die.

Lytro plans to release updates later this year allowing for things like genuine tilt-shift focus and native 3-D images from a single lens. Another filter currently in the works will let you place an entire image in focus.

If you have a photo you'd like to edit with standard desktop software, the Lytro client lets you export any image in your library as a jpeg. But the resulting file is a standard, static image – no refocusing.

Aside from some less-than-ideal button placement, the Lytro camera is an elegant enough device. But this seems to be more about the social experience than the hardware. As such, Lytro's technology would be much better employed inside a smartphone rather than in a standalone camera, especially one that doesn't even have Wi-Fi or Bluetooth capabilities.

Playing with a light-field image is truly unlike anything I've experienced. Since the introduction of photography, the technological changes have been iterative – the addition of color, the jump from film to digital. Lytro feels much more like a radical departure than a stepping stone.

Still, it's not enough to make me want to buy a third camera (I already have a smartphone and a DSLR). The Lytro is too big to carry in a pocket but not something I'd want to hang around my neck, which means carrying it in a backpack or shoulder bag. For me, that's where cameras go to die.

This won't stop early adopters – the Lytro is already backordered – and I have to admit I'll be a bit jealous when I see people shooting with these cameras in the coming months. But I'll wait until "light field" is another option on my smartphone's camera before taking the plunge.

WIRED A completely new way of approaching photography – will seem like manna from heaven for early adopters. No more out-of-focus pictures. Sharp, responsive optical zoom. Constant f/2 lens. Interactive photos can be posted to blogs and social networks. Days of battery life. Sharing photos is even more fun than taking them.

TIRED Too big for pockets. Placement and sensitivity of zoom control leads to misfires. Tiny LCD screen. Minimal editing options with initial launch. No Wi-Fi or Bluetooth, so there's one more micro USB cable to keep track of.

First Lytro photo: John Bradley/Wired
Second Lytro photo: Ariel Zambelich/Wired