Story-Driven, One-Player 'Minerva's Den' Concludes BioShock 2 DLC

The final piece of downloadable content for BioShock 2 will be a single-player, story-driven experience called “Minerva’s Den,” publisher 2K Games said last week. In the level, players will take the part of a new playable character and explore a new district of Rapture, the decrepit underwater dystopia that served as the setting for the […]
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The final piece of downloadable content for BioShock 2 will be a single-player, story-driven experience called "Minerva's Den," publisher 2K Games said last week.

In the level, players will take the part of a new playable character and explore a new district of Rapture, the decrepit underwater dystopia that served as the setting for the two BioShock games. The voice in your ear will be Dr. Brigid Tenenbaum, creator of the creepy Little Sisters, and she'll be helping you take down another one of those evil dictators who tend to grab hold of sections of the sprawling seastead.

Minerva's Den will be released later this fall. From the press release:

Prepare to explore Rapture Central Computing, a never-before-seen district of the undersea city, and uncover the dark secrets hidden in its founder's past. Wield new high-tech weaponry and a devastating new Plasmid to best the towering threats in Minerva's Den: more dangerous Splicers that command the power of the elements, upgraded Security Bots that throw rockets and lightning bolts, and even a never-before-seen type of Big Daddy.

Hey, it's a piece of DLC that I actually care about. I don't know what it is that you guys get out of BioShock, but all the multiplayer and the extra Plasmids and all that sort of DLC barely even make me raise an eyebrow. But more story? A new level with a new main character and a self-contained story arc? Now that sounds like the sort of fun that I look to BioShock to deliver.

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