Games for Windows magazine is the latest casualty in print's war against obscurity, according to the most recent post on editor-in-chief Jeff Green's blog.
Green didn't go into much detail about the reason for the magazine's demise, simply summing it up as a "business decision." Even though most of the Games for Windows staff will be migrating to 1up.com, Green is still clearly devastated by the decision to close the magazine.
"Every four weeks for 10 years I have done my best to get a quality magazine out the door, and the fact that I don't have that deadline now is not in any way, despite the temptation to go for gallows humor, a source of relief. It feels like a giant gaping hole in my life," wrote Green.
Green looks back fondly on both Games for Windows and its previous incarnation, Computer Gaming Monthly, but also chooses to see the silver lining of the move to online.
"In some ways, this change will both liberate and, uh, empower (sorry,
I was trying to avoid that word) us to drill down into certain key aspects of PC gaming in the 21st century -- modding, patches, MMO
updates -- that were always challenging for us in print," he wrote.
When I was younger, in the dark times before the internet, I dreamed of someday being an editor for a videogame magazine. Clearly that was not meant to be. At the rate gaming mags are folding, we'll be telling our children quaint stories about paper magazines much the way our parents told us about paying a nickel for a gallon of milk. (Feel free to fill in your own age-appropriate example here.)
RIP, Games for Windows.
Photo: AshTR/Flickr
CGW/GFW 1981-2008 [1up]