WWDC Keynote: iPhone Runs Full Safari, Will Be Closed To Development. Leopard in October. Mac Gaming Threatens to Exist.

Steve Jobs’ keynote is history. Has it made history? Read the the long form at Compiler. Here’s the digest: iPhone to go on sale at 6 p.m. on June 29. It will contain the full Safari rendering engine, allowing it to run complex AJAX-style web applications. There’s no SDK for the iPhone; you can write […]

Steve Jobs' keynote is history. Has it made history? Read the the long form at Compiler. Here's the digest:

iPhone to go on sale at 6 p.m. on June 29. It will contain the full Safari rendering engine, allowing it to run complex AJAX-style web applications.

There's no SDK for the iPhone; you can write web apps, but that's it. There will be no third-party development, it seems.

Leopard to ship in October for $130, with 3D dock, boot camp, icons that open into "stacks" of sub-icons, an advanced multiple desktop system called "spaces," networked spotlight, and 64-bit "from top to bottom." Time Machine automagically backs stuff up.

Coverflow, a visual iTunes-like browser for documents.

Quicklook, a document previewer with full-screen capability.

Safari 3 will be released for Windows. On Macs, however, you can clip any part of a website and turn it into a Dashboard widget.

EA is serious enough about Mac gaming to unleash a raging torrent of four titles. Secret Mad-Max style John Carmack game is, however, the more impressive offering: no texture tiling whatsoever.