Babylon Revisited

One thing’s for sure: Sci-fi fans are sticklers for detail. Which is why Marc Hudgins is so confident TV’s Babylon 5 fans won’t be disappointed with his space-combat videogame. "Our models are accurate down to the last detail," says the codesigner. Indeed, B5 was created with the same 3-D models used to create the series […]

One thing's for sure: Sci-fi fans are sticklers for detail. Which is why Marc Hudgins is so confident TV's Babylon 5 fans won't be disappointed with his space-combat videogame. "Our models are accurate down to the last detail," says the codesigner. Indeed, B5 was created with the same 3-D models used to create the series - the first to use all-digital, desktop-computer visual effects.

Although the Star Fury ship has been simplified to run more quickly on a PC - Hudgins lowered polygon counts but augmented detail with texture maps rendered from original models - it's as real and furious as a Star Fury can be. Jump engines, online!

ELECTRIC WORD

Babylon Revisited
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